The format guidelines of the project proposal is on notes.cit.ie in direction concepts
see:
http://notes.cit.ie/index.cfm
Showing posts with label overview and feedback. Show all posts
Showing posts with label overview and feedback. Show all posts
Wednesday, November 30, 2011
Thursday, November 17, 2011
What we need to take from John McCarthy's Meeting
research:
- interaction design Jenny Preece
- case studies from the book he gave us
- empathethic framework and key factors
- graphic novels
- VR
- mauss
- animated film "waltzes with bashir"
Talk to:
Angela Veale his co worker who has researched and worked on the subject of child soldiers.
John suggested talking to him again if we need to.
Important:
- the story, narrative
- information
- keeping audience in mind
- choice of charity
- location
- don't use shock advertising or guilt it needs to be more than that
- have audience interact/view it for approx 10 minutes
- don't make them feel like they are being manipulated
- use charity brand cleverly
- general target audience
- keep in mind demographic differences
- not just pulling at the emotional heartstrings but thats straight, honest, informative, factual
- even just generating awareness education of situation is important
- give people an understanding
- cant just be one story has to be a few
- interaction design Jenny Preece
- case studies from the book he gave us
- empathethic framework and key factors
- graphic novels
- VR
- mauss
- animated film "waltzes with bashir"
Talk to:
Angela Veale his co worker who has researched and worked on the subject of child soldiers.
John suggested talking to him again if we need to.
Important:
- the story, narrative
- information
- keeping audience in mind
- choice of charity
- location
- don't use shock advertising or guilt it needs to be more than that
- have audience interact/view it for approx 10 minutes
- don't make them feel like they are being manipulated
- use charity brand cleverly
- general target audience
- keep in mind demographic differences
- not just pulling at the emotional heartstrings but thats straight, honest, informative, factual
- even just generating awareness education of situation is important
- give people an understanding
- cant just be one story has to be a few
Labels:
central concept,
cultural context,
John Mc Carthy,
other practitioners,
overview and feedback
Minutes from meeting with John McCarthy a lecturer in psychology UCC
empathic design
papers, textbooks, casestudies on the area
two kinds of papers
1 says in order to design stuff properly, websites, public installations you need to have some empathy with the people for whom your designing it. In order to do that you need to find out something about the people your designing for. That might mean interviewing them, observing, use of their public space, getting to understand how they live in that space, do they run by fast or sit around. What does it feel like to be in that place.
That's one type of paper: how do you find out about those people so that you can
do design that is empathic to their needs.
2 This is more related to our project.
You need to design something that illicts or get empathy from people for your product/project.
You want to design something that people will respond to positively like in a fundraising way so they will feel for the child soldiers. They will get some information about them, they will understand what their life is like and you will get some kind of as ye said pro - social behaviour with respect to them, it might be petition, fundraising etc.
Experience centered design framework
How do you go about designing something like that. we can read it and he will email us the original paper if we are interested.
Text book case studies
Text book: interaction design Jenny Preece
HCI or interaction design. Working out ways of designing and evaluating. Chapter in it that has a bunch of design ideas. Their case studies attached to that. 2 of these case studies are design projects, using the technology of experience framework that Pete and I developed.
Incidentally one of them is about fundraising for poor people in Boston. It uses the word empathy once or twice, but what is really talks about is an emotional response from people so that they help. it goes through the user experience framework, some design concepts, scenarios. Its a fundraising website. Kind talking about his life and your drawn into it immediately, his story. You could have all the statistics in the world that you like but you wouldn't shake anyone. You put on a couple of stories and it make a huge difference. A video with a face as they tell a story and it gets more of a reaction. If you put that together with information then you start to get empathy. If you just do the emotional heartstrings thing its just like advertising its manipulating people to do something. People get fed up of that very quickly. This is designed as an ongoing giving site. As well as giving the emotional side of it you give the information you give practical stuff about what people can do.
Keep it up to date with stories of projects that were developed using the money.
Empathy is not just emotional its knowing what its like to be that other person, trying to feel what its like to be that person and then knowing that your action has had an effect.
That's what the case study did. * he gave us a print out of two case studies including the one above
Empathetic framework and 3 key factors
In terms of empathy in the framework that Pete and I did, when people are interacting with anything there are 3 or 4 key things which dominate, 1 is your emotional response, sadness doesn't often get people going actually has to be sad and i must feel like i can do something about it. 2 sensual side, touch, hear, taste, smell. very important if you can get stuff like that it would be great. 3 cognitive or thinking side, compositional you need to be able to put the whole thing in a story. compose a whole experience around it. and that works at different levels, you need to be able to put the specific event into a story so child soldiers, most people don't know anything about child soldiers, but you also need to put what your meant to do in this interaction, like give money.
4 Temporal thing if people feel that its a once off thing that they give money and that's the end of it, if they feel there is an ongoing story here they might give more.
imagine ye were designing something to really get people engaged with this and doing something about it over a period of time. imagine money is a useful thing I've no idea if it is or not in those situations. it might be from talking to Angela some of the people are kidnapped as kids so there is not much that money would do about it. But in a general way giving money might help bring the standard of living up so that their parents and the families aren't in the situation where they are so easily kidnapped or whatever or might pay for the volunteers like Angela.
* Angela Veale is also in the Psychology department of UCC and a co worker of Johns who has done work and research on child soldiers.
Think about the emotional, sensual, story and the story of the person interacting, temporal ie the time span of all of this. you have covered most of the basis for empathic design.
ideas
cant just be one kids story, where do ye get the stories from? you tube?
documentary, reintegration back in their homes, former child soldiers, what emotion did they experience? excitement, terror
get some sense of that terror in the story. so if you got a couple of their stories but also i think you need to get something in there about what some organization can do about it. people are not going to give money unless they feel somebody can do something about it. with the whole problem of child soldiers, it would be very easy to just go "oh god isn't the world an awful place" and what can you do. where as if you also give people information on what can be done that will draw them in and make that real as well eg goal concern, raise money specifically for a charity that would make all the right connections.
People would know more about child soldiers, the problems and issues around it, they would know more about what their intervention would do, they could imagine it making the kids lives a little bit better.
I think most people who will encounter your installation/project wont even know what child soldiers are.
Its a hard problem to sell, these kids are kidnapped and abused and brutalized and they are out shooting people, how do you raise money for kids that are out shooting. They become pretty brutalized and awful themselves after a while so how do you make that empathetic? What would your typical child soldier be?
they don't question anything, told what to do, don't have a choice, parents are wrong, they are superior, indoctrinated.
What age are they?
From 6 up
That would shock most people.
Male or female?
Both
really.
Its an awful situation but its one where allot of people will know nothing about. So even if you got no money and you got some useful information out there and got people to understand the problem that would be a very useful thing to do.
broadly speaking something like the story of child soldiers, story of how organizations can make that better cause i think that will be the next thing once people hear about it, they want to know what can we do about that ? you must do both of these in a way that's not just pulling at the emotional heartstrings but that's straight, honest, informative, factual, that's enough almost.
Questions we asked
narrative and imagined other, which is more effective in this situation or both?
it doesn't have to be one or the other, narrative is part of most things, you have to tell them the story, the story is very important here. if you are going to give them the experience as well then it has to be authentic. What you need to do with the imagined other in this case is very hard to do, how do you get people or even adults to feel what its like to be a child soldier in Africa. animation would be a good option. Virtual reality technology, VR situation where it has to be frightening to be real. Have to feel your immersed in their situation. that's not very mobile though. you could just do a bit of imagined other, so what bit would you do if you could? they don't have a choice they were robbed of their childhood. How do you get that across as an experience or imagined other? face talking to you, it could be ethically dangerous. we suggested doing this in a game. that's interesting, game has strange connotations though most games are fun, some are social conscious games. Graphic novels, theres a brilliant one on being in Palestine when the place is being bombed and they quality of the graphics absolutely brilliant and you do get a strong sense of what it is like to be in that situation. There is an animated film "waltzes with bashir" and its about being an Israeli soldier in Palestine. There are also ones by a guy called mausse about being a Jew in concentration camps. These are all done in comic/graphic novels and they are brilliant. One of the reasons they are so good is the drawing is amazing and its better than text. if its not better than another method then its not worth doing.
does empathy affect people of different demographics differently?
the evidence on that is very mixed. Women are supposed to be more empathic than men. empathy isn't something your born with it develops as you go along. once you reach adolescence its fairly settled it doesn't change much after that except through events, something might happen that makes you more empathic. Kids can be empathic they learn fairly quickly, they identify with hurt/pain. They don't make all the connections but they can feel the pain of another creature. Its not as well developed its like an immediate emotional response.
Target audience?
If its about fundraising then your target audience would be the people with the funds. If its more general then like being educational, informative and a bit of fundraising then i think as broad as possible. I guess you have to be careful not to do things that would frighten kids.
Charities use empathy to make people feel guilty and donate, is there other emotions that empathy would provoke? Is guilt an effective means?
I think that's an awful way to it, if you just pull the heart stings that's what you get. Guilt is not a sustainable way of getting involvement or engagement or money. That has to come from a place which is both emotionally engaging and informative. example of adoption programme as a way of sustaining peoples interest for years. Its not about guilt its about wanting to make a difference. The guilt method gets lots of money quickly and then it stops and starts again. If you could get people involved in other real peoples lives that would be much more engaging and sustainable over long periods of time. it might be that ye set up a mechanism where people get in touch with other people and organise something.
Would the location, where we situate the project, public or private would that effect the audiences ability to be empathetic?
Not in terms of the psychology of empathy. It would take at least 10 minutes to know enough and want to do something about the situation. So where would that be possible? you could do 2 things, a public installation which draws peoples attention to it and give them a URL or leaflet or something that they can look at after. So you can go home and look at it properly. Publicity immediate engagement to the project. Would weather effect it? How many people can see it at a time? Are people busy? That is all about the practicalities of it, empathy can work either way as long as they have enough time to view it.
If we were joining with an existing charity who have a brand identity would it effect peoples empathy because of pre-conceptions of the brand?
It could, it might want to be something you would play up or play down. That goes beyond empathy into some positive and negative areas. interesting research on people trusting or not trusting information they see. One thing that increases trust is if their is a recognised big organization behind it. Trust is also something that develops so if they have interacted with that organization before and if it was negative or positive that will carry over into your project.
would feeling pressure of donating effect peoples feeling of empathy negatively?
It is a very good point i think people might feel that we are being used so if you over do the emotional thing and then you ask to give money they think I'm being manipulated here, if you put it all together in a package with information, project. If a charity in Ireland is doing a project on child soldiers then id hook on to that and make it an added extra. Have the info as the main part and then say by the way if you want to support it here's what you can do. if the main thing at your installation is a box to put money into then they are going to read everything else through it. Id start with awareness and education and then move on to how to help.
Charities often use shock advertising and its an emerging trend do you think that method induces empathy?
I think shock advertising works for some things but it wont work for empathy. there is an immediate emotional response like guilt or empathy which is a long lasting thing. Shock isn't going to get the long lasting effect. If ye want awareness, education and ongoing involvement in this well then you have the project for the year and then pass it on to an organization that's involved with it. Ye are doing something for that organization that they could use, its ongoing that will also appeal to people that are involving themselves. if you felt empathetic with someone it wouldn't be something that would switch on and switch off.
papers, textbooks, casestudies on the area
two kinds of papers
1 says in order to design stuff properly, websites, public installations you need to have some empathy with the people for whom your designing it. In order to do that you need to find out something about the people your designing for. That might mean interviewing them, observing, use of their public space, getting to understand how they live in that space, do they run by fast or sit around. What does it feel like to be in that place.
That's one type of paper: how do you find out about those people so that you can
do design that is empathic to their needs.
2 This is more related to our project.
You need to design something that illicts or get empathy from people for your product/project.
You want to design something that people will respond to positively like in a fundraising way so they will feel for the child soldiers. They will get some information about them, they will understand what their life is like and you will get some kind of as ye said pro - social behaviour with respect to them, it might be petition, fundraising etc.
Experience centered design framework
How do you go about designing something like that. we can read it and he will email us the original paper if we are interested.
Text book case studies
Text book: interaction design Jenny Preece
HCI or interaction design. Working out ways of designing and evaluating. Chapter in it that has a bunch of design ideas. Their case studies attached to that. 2 of these case studies are design projects, using the technology of experience framework that Pete and I developed.
Incidentally one of them is about fundraising for poor people in Boston. It uses the word empathy once or twice, but what is really talks about is an emotional response from people so that they help. it goes through the user experience framework, some design concepts, scenarios. Its a fundraising website. Kind talking about his life and your drawn into it immediately, his story. You could have all the statistics in the world that you like but you wouldn't shake anyone. You put on a couple of stories and it make a huge difference. A video with a face as they tell a story and it gets more of a reaction. If you put that together with information then you start to get empathy. If you just do the emotional heartstrings thing its just like advertising its manipulating people to do something. People get fed up of that very quickly. This is designed as an ongoing giving site. As well as giving the emotional side of it you give the information you give practical stuff about what people can do.
Keep it up to date with stories of projects that were developed using the money.
Empathy is not just emotional its knowing what its like to be that other person, trying to feel what its like to be that person and then knowing that your action has had an effect.
That's what the case study did. * he gave us a print out of two case studies including the one above
Empathetic framework and 3 key factors
In terms of empathy in the framework that Pete and I did, when people are interacting with anything there are 3 or 4 key things which dominate, 1 is your emotional response, sadness doesn't often get people going actually has to be sad and i must feel like i can do something about it. 2 sensual side, touch, hear, taste, smell. very important if you can get stuff like that it would be great. 3 cognitive or thinking side, compositional you need to be able to put the whole thing in a story. compose a whole experience around it. and that works at different levels, you need to be able to put the specific event into a story so child soldiers, most people don't know anything about child soldiers, but you also need to put what your meant to do in this interaction, like give money.
4 Temporal thing if people feel that its a once off thing that they give money and that's the end of it, if they feel there is an ongoing story here they might give more.
imagine ye were designing something to really get people engaged with this and doing something about it over a period of time. imagine money is a useful thing I've no idea if it is or not in those situations. it might be from talking to Angela some of the people are kidnapped as kids so there is not much that money would do about it. But in a general way giving money might help bring the standard of living up so that their parents and the families aren't in the situation where they are so easily kidnapped or whatever or might pay for the volunteers like Angela.
* Angela Veale is also in the Psychology department of UCC and a co worker of Johns who has done work and research on child soldiers.
Think about the emotional, sensual, story and the story of the person interacting, temporal ie the time span of all of this. you have covered most of the basis for empathic design.
ideas
cant just be one kids story, where do ye get the stories from? you tube?
documentary, reintegration back in their homes, former child soldiers, what emotion did they experience? excitement, terror
get some sense of that terror in the story. so if you got a couple of their stories but also i think you need to get something in there about what some organization can do about it. people are not going to give money unless they feel somebody can do something about it. with the whole problem of child soldiers, it would be very easy to just go "oh god isn't the world an awful place" and what can you do. where as if you also give people information on what can be done that will draw them in and make that real as well eg goal concern, raise money specifically for a charity that would make all the right connections.
People would know more about child soldiers, the problems and issues around it, they would know more about what their intervention would do, they could imagine it making the kids lives a little bit better.
I think most people who will encounter your installation/project wont even know what child soldiers are.
Its a hard problem to sell, these kids are kidnapped and abused and brutalized and they are out shooting people, how do you raise money for kids that are out shooting. They become pretty brutalized and awful themselves after a while so how do you make that empathetic? What would your typical child soldier be?
they don't question anything, told what to do, don't have a choice, parents are wrong, they are superior, indoctrinated.
What age are they?
From 6 up
That would shock most people.
Male or female?
Both
really.
Its an awful situation but its one where allot of people will know nothing about. So even if you got no money and you got some useful information out there and got people to understand the problem that would be a very useful thing to do.
broadly speaking something like the story of child soldiers, story of how organizations can make that better cause i think that will be the next thing once people hear about it, they want to know what can we do about that ? you must do both of these in a way that's not just pulling at the emotional heartstrings but that's straight, honest, informative, factual, that's enough almost.
Questions we asked
narrative and imagined other, which is more effective in this situation or both?
it doesn't have to be one or the other, narrative is part of most things, you have to tell them the story, the story is very important here. if you are going to give them the experience as well then it has to be authentic. What you need to do with the imagined other in this case is very hard to do, how do you get people or even adults to feel what its like to be a child soldier in Africa. animation would be a good option. Virtual reality technology, VR situation where it has to be frightening to be real. Have to feel your immersed in their situation. that's not very mobile though. you could just do a bit of imagined other, so what bit would you do if you could? they don't have a choice they were robbed of their childhood. How do you get that across as an experience or imagined other? face talking to you, it could be ethically dangerous. we suggested doing this in a game. that's interesting, game has strange connotations though most games are fun, some are social conscious games. Graphic novels, theres a brilliant one on being in Palestine when the place is being bombed and they quality of the graphics absolutely brilliant and you do get a strong sense of what it is like to be in that situation. There is an animated film "waltzes with bashir" and its about being an Israeli soldier in Palestine. There are also ones by a guy called mausse about being a Jew in concentration camps. These are all done in comic/graphic novels and they are brilliant. One of the reasons they are so good is the drawing is amazing and its better than text. if its not better than another method then its not worth doing.
does empathy affect people of different demographics differently?
the evidence on that is very mixed. Women are supposed to be more empathic than men. empathy isn't something your born with it develops as you go along. once you reach adolescence its fairly settled it doesn't change much after that except through events, something might happen that makes you more empathic. Kids can be empathic they learn fairly quickly, they identify with hurt/pain. They don't make all the connections but they can feel the pain of another creature. Its not as well developed its like an immediate emotional response.
Target audience?
If its about fundraising then your target audience would be the people with the funds. If its more general then like being educational, informative and a bit of fundraising then i think as broad as possible. I guess you have to be careful not to do things that would frighten kids.
Charities use empathy to make people feel guilty and donate, is there other emotions that empathy would provoke? Is guilt an effective means?
I think that's an awful way to it, if you just pull the heart stings that's what you get. Guilt is not a sustainable way of getting involvement or engagement or money. That has to come from a place which is both emotionally engaging and informative. example of adoption programme as a way of sustaining peoples interest for years. Its not about guilt its about wanting to make a difference. The guilt method gets lots of money quickly and then it stops and starts again. If you could get people involved in other real peoples lives that would be much more engaging and sustainable over long periods of time. it might be that ye set up a mechanism where people get in touch with other people and organise something.
Would the location, where we situate the project, public or private would that effect the audiences ability to be empathetic?
Not in terms of the psychology of empathy. It would take at least 10 minutes to know enough and want to do something about the situation. So where would that be possible? you could do 2 things, a public installation which draws peoples attention to it and give them a URL or leaflet or something that they can look at after. So you can go home and look at it properly. Publicity immediate engagement to the project. Would weather effect it? How many people can see it at a time? Are people busy? That is all about the practicalities of it, empathy can work either way as long as they have enough time to view it.
If we were joining with an existing charity who have a brand identity would it effect peoples empathy because of pre-conceptions of the brand?
It could, it might want to be something you would play up or play down. That goes beyond empathy into some positive and negative areas. interesting research on people trusting or not trusting information they see. One thing that increases trust is if their is a recognised big organization behind it. Trust is also something that develops so if they have interacted with that organization before and if it was negative or positive that will carry over into your project.
would feeling pressure of donating effect peoples feeling of empathy negatively?
It is a very good point i think people might feel that we are being used so if you over do the emotional thing and then you ask to give money they think I'm being manipulated here, if you put it all together in a package with information, project. If a charity in Ireland is doing a project on child soldiers then id hook on to that and make it an added extra. Have the info as the main part and then say by the way if you want to support it here's what you can do. if the main thing at your installation is a box to put money into then they are going to read everything else through it. Id start with awareness and education and then move on to how to help.
Charities often use shock advertising and its an emerging trend do you think that method induces empathy?
I think shock advertising works for some things but it wont work for empathy. there is an immediate emotional response like guilt or empathy which is a long lasting thing. Shock isn't going to get the long lasting effect. If ye want awareness, education and ongoing involvement in this well then you have the project for the year and then pass it on to an organization that's involved with it. Ye are doing something for that organization that they could use, its ongoing that will also appeal to people that are involving themselves. if you felt empathetic with someone it wouldn't be something that would switch on and switch off.
Labels:
central concept,
cultural context,
empathy,
John Mc Carthy,
other practitioners,
overview and feedback
Feedback on first draft proposal
Feedback from Trevor:
- Fix aim, doesn't cover everything, needs method etc. see notes and tips in previous post.
- objectives too general, think about SMART
- conceptual background: make sure to reference, reason good but relate to ourselves or speak in 3rd person, define empathy in context of your project not what others say, too many quotes, dont use obama due to political views, location can be covered in the aim, main contributors not correct are they really main contributors? word it differently.
- project description completely new should be mentioned in aim, imagery needs to be higher standard, is it really interactive?, took meaning of empathy too literally, fundraising technique not media related, can say we did project in conjunction with a charity and share the link to their donation website or come up with better way of integrating it digitally.
- research and design methodologies ok- ish but will be easier to write when first three sections are fixed, think of action verbs again see notes in previous post.
- proposed timescales not mentioned.
* on the topic of fundraising trevor told me about a guy called Aaron Koblin.
He looked at how amazons mechanical turk works, how you can get someone to do tasks for you or do tasks for someone.

here is a link to amazons mechanical turk site https://www.mturk.com/mturk/welcome
Aaron Koblin used this idea in a few different interesting ways..
1: to get people to draw sheep see the video below.
instead of sheep maybe people could draw children?
check out the site http://www.thesheepmarket.com/
2: http://www.tenthousandcents.com/index.html
"Ten Thousand Cents" is a digital artwork that creates a representation of a $100 bill. Using a custom drawing tool, thousands of individuals working in isolation from one another painted a tiny part of the bill without knowledge of the overall task. Workers were paid one cent each via Amazon's Mechanical Turk distributed labor tool. The total labor cost to create the bill, the artwork being created, and the reproductions available for purchase (to charity) are all $100. The work is presented as a video piece with all 10,000 parts being drawn simultaneously. The project explores the circumstances we live in, a new and uncharted combination of digital labor markets, "crowdsourcing," "virtual economies," and digital reproduction.
3: http://www.bicyclebuiltfortwothousand.com/
- Fix aim, doesn't cover everything, needs method etc. see notes and tips in previous post.
- objectives too general, think about SMART
- conceptual background: make sure to reference, reason good but relate to ourselves or speak in 3rd person, define empathy in context of your project not what others say, too many quotes, dont use obama due to political views, location can be covered in the aim, main contributors not correct are they really main contributors? word it differently.
- project description completely new should be mentioned in aim, imagery needs to be higher standard, is it really interactive?, took meaning of empathy too literally, fundraising technique not media related, can say we did project in conjunction with a charity and share the link to their donation website or come up with better way of integrating it digitally.
- research and design methodologies ok- ish but will be easier to write when first three sections are fixed, think of action verbs again see notes in previous post.
- proposed timescales not mentioned.
* on the topic of fundraising trevor told me about a guy called Aaron Koblin.
He looked at how amazons mechanical turk works, how you can get someone to do tasks for you or do tasks for someone.

here is a link to amazons mechanical turk site https://www.mturk.com/mturk/welcome
Aaron Koblin used this idea in a few different interesting ways..
1: to get people to draw sheep see the video below.
instead of sheep maybe people could draw children?
check out the site http://www.thesheepmarket.com/
2: http://www.tenthousandcents.com/index.html
"Ten Thousand Cents" is a digital artwork that creates a representation of a $100 bill. Using a custom drawing tool, thousands of individuals working in isolation from one another painted a tiny part of the bill without knowledge of the overall task. Workers were paid one cent each via Amazon's Mechanical Turk distributed labor tool. The total labor cost to create the bill, the artwork being created, and the reproductions available for purchase (to charity) are all $100. The work is presented as a video piece with all 10,000 parts being drawn simultaneously. The project explores the circumstances we live in, a new and uncharted combination of digital labor markets, "crowdsourcing," "virtual economies," and digital reproduction.
3: http://www.bicyclebuiltfortwothousand.com/
Notes and Tips on Project Proposal
Notes
- Must have some sort of evaluation to measure your success in relation to your project.
- Get qualitative analysis of project.
- Document has a number of sections
- There is a lack of comprehension of what is expected for the project proposal.
- Not what you did this semester, it's what you'll be doing next semester!
- You can reference certain areas of research
- It's a forward document
- Your performance will be evaluated by you on the quality of the document.
- Be great if this was the final proposal
- There is always room for improvement
- Used as a helper to start you off in the second semester
- If your making drastic changes to your project in 2nd semester they will ask you to change your proposal
- Exhibition will be around the 5th of June or the next week.
- Get user studies over and done with before this date as you'll have no time to evaluate.
- Use graphs, images etc where appropriate!
- Make sure visuals are of extremely high quality
- Present it well, format, type (consistency)
- 1 and a half spacing times roman
- Sub headings, headings, consistent!!!
- Keep control of style of your document!
- Don't hand up something that is visually unattractive.
- They want more than a proposal
- They want us to engage with the technology
- Start using design methodologies!
- Sketch pads, note pads, videos, collection of demo files that you've executed!
- Proposal document shouldn't be the only element your handing up in Dec.
- Referencing something that you've created, you can talk about the work where appropriate, and then reference
- You can also reference films
Aim
- First body of text when the reader reads your document (will assess quality of pro pro on the aim- this shows the importance of the aim)
- Every key area of your project should be introduced in the aim.
- Should not be described here.
- Everything further on in the doc is for you to argue ..this is the most appropriate medium to use because..
- Ask family to read your aim then ask them to reitterate it to you. If they tell you what your doing correctly then aim is getting there.
- Needs to be 150 words(so your introducing the various aspects of your project, don't describe why!)
- It should not be your opinion
- Doc overall should be of an objective proposal that will be completed made by a body of work.
- Don't say "I think" don't be in first person!
- No I/We!!!! The project team-if you want to reference us!
- It was tested instead of I/We!
- Not My project - THE PROJECT
- Stylistic approach - title your document - helps structure. You can then refer back to the name.
- Alternative advice will be given-it's up to us to see what we want to do from this
Objectives
- Five objectives each!
- Developing a writing skill in writing proposal
- Needs to go through many iterations to get it correct.
- When analyzing obj - smart?
- Specific
- Measurable - can you measure the success or not and what can you measure it against. Create/Submit a written report to understand the workings of blackrock castle. Action Verb Objective!
- Achievable - flying to the moon - dramatic but unachievable.
- Realistic
- Time Managed - Is there a completion for this??
- Not task related - a distinct area within your project.
- Will 20% of my time get this objective done -yes - then it's not an objective!
- Hierarchy
- If your successful in these they will meet your aim
Conceptual Background
- You give context to your project
- Your putting yourself within an area
- A domain that is out there already
- Cultural sociological background
- They must get a clear understanding of what your project is about
- Make sure to reference!!!! Any fact must be backed up with a reference!!!!
- SEM/Harvard method - every reference is a number and references are at the end. Numbers in [square brackets].
- Impossible to get around turn around!!! DON"T PLAGIARIZE!!!
- Target Audience is to be put in here.
Project Description
- From general broad statements into the more specific of the document
- Could be very explicit about what or project is going to be
- Where its going to be located, what technologies your using etc.
- Give two or 3 examples of possible implementations of my aim if your project is not specific or if it's not clear.
- Worthy of four months of work
- Give the reader a deep understanding of what it is your going to do.
Research & Design methodologies
- forward looking document
- Everything your writing about will happen in the 2nd semester
- Proposing what are the method techniques that will be used int he 2nd semester and how will they benefit your project, how is it going to move your project forward.
- Should be very personal to your project.
- Design methodologies - what methods are you going to utilize to move your project forward at the start or to evaluate the effectiveness or the quality at the end
- Declare specific objectives - try not to use a survey/questionnaire if you have no reason to. if you can declare why you need to use these then it will be utilized because we have thought about it. It have to reference a part of your project
- You can incorporate your objectives into your research & design methodologies. They can clearly see that we have thought about these objectives as it shows that we have thought about what we need to do and how we're going to do it.
- We need to know what techniques we're going to use in the 2nd semester.
- Person got on so well that they could refer to a document to see where they should be now: Tourism in touch! multi touch table that was to be used inside in hotel lobbies so people could plan what they're going to do that day.
Time Scales
- Gantt chart
- Not so specific that it's every single task your going to do
- It gives the reader the understanding of how long it's going to take you to do your project
- Design phase, other phases all incorporated into your time scales
- Analytical phase
- What are the methodologies to carry out specific areas/phases.
- Mark it from Jan to start of June on Gantt chart / Feb to May
- officially on module for 13 weeks, practically we'll be working on this project for 23 weeks!
- Get on top of it early!
- You can become very distant from your project over Christmas so keep looking at it and develop it!!
Thursday, October 13, 2011
Meeting with Paul 13th of October
Summary notes discussion with Paul
- Pair of shoes people would step into that would generate a point of view thats not theres, maybe pulls back a twitter tweet.
- Use of heat or pressure sensors - Arduino
- exploring the idea of empathy through media technology
NB - work from bottom up as oppose from the top down
meeting with Paul 13-10-11
Discussion
We had a meeting with Paul and discussed the topic of empathy and the concept of "putting yourself in someone Else's shoes". Paul suggested an idea of having a pair of shoes that you would stand into and a sensor would trigger something to happen such as display tweets from the shoe owners twitter page. We also said you could have many pairs of shoes to choose from that would belong to people from different walks of life such as wellingtons, army boots, sandals etc. Paul suggested to look into how this would be developed/implemented for example with arduino's and heat or pressure sensors. We must research into other metaphors for empathy and more on the topic of empathy.
Tasks
We decided to divide up some tasks for the week. I will be doing the technical research and Lauren will be doing research into the Empathy topic.
We had a meeting with Paul and discussed the topic of empathy and the concept of "putting yourself in someone Else's shoes". Paul suggested an idea of having a pair of shoes that you would stand into and a sensor would trigger something to happen such as display tweets from the shoe owners twitter page. We also said you could have many pairs of shoes to choose from that would belong to people from different walks of life such as wellingtons, army boots, sandals etc. Paul suggested to look into how this would be developed/implemented for example with arduino's and heat or pressure sensors. We must research into other metaphors for empathy and more on the topic of empathy.
Tasks
We decided to divide up some tasks for the week. I will be doing the technical research and Lauren will be doing research into the Empathy topic.
Monday, October 3, 2011
Work shop week 26 - 30 september
The week of the workshop is finished and although there were useful things i learned from it, it did prevent me from doing work i had intended doing on media project. Anyhow here are some things I found interesting from the first talk on Monday:
The Highline In New york. This was cool because it was an unused railway track and they turned it into a kind of garden, its beautiful in contrast with its surroundings. It was a great way to make use of the space.
The Hand From Above.
Interactive Architecture.
I also learned more about Arduino that may come in handy for media project, what you need for it and resources. I found these mentioned projects interesting, the hanging garden project and high speed photography. I love the hanging garden project I suppose it appealed to me because i have a huge interest in nature. The hanging garden project is a way of using sensors to let you know when to water your plants by turning on little lights, it also just looks lovely.
I learned about Processing, a software which is completely new to me. I saw how it can be used for motion sensing and other cool things so I downloaded it myself and I would also consider looking into this technology for media project. Another thing I learned about was QR codes which I think have a lot of potential for use in media project. Below is a the image I created at the workshop which is the logo of our project idea and an example of a QR code in it which would be used to inform about and promote the project.

Working with teams and people from different disiplines was good experience also, and I made some new friends.
The Highline In New york. This was cool because it was an unused railway track and they turned it into a kind of garden, its beautiful in contrast with its surroundings. It was a great way to make use of the space.
The Hand From Above.Interactive Architecture.
I also learned more about Arduino that may come in handy for media project, what you need for it and resources. I found these mentioned projects interesting, the hanging garden project and high speed photography. I love the hanging garden project I suppose it appealed to me because i have a huge interest in nature. The hanging garden project is a way of using sensors to let you know when to water your plants by turning on little lights, it also just looks lovely.
I learned about Processing, a software which is completely new to me. I saw how it can be used for motion sensing and other cool things so I downloaded it myself and I would also consider looking into this technology for media project. Another thing I learned about was QR codes which I think have a lot of potential for use in media project. Below is a the image I created at the workshop which is the logo of our project idea and an example of a QR code in it which would be used to inform about and promote the project.
Working with teams and people from different disiplines was good experience also, and I made some new friends.
Wednesday, September 28, 2011
Every Way Out Workshop
For the past week we'd to attend a workshop in Sullivan's Key it was great to be in a group where people were from different backgrounds such as architecture and fine arts. I met a lot of really nice people and working in a group with them was an enjoyable and good learning experience.
However I felt that I fell behind with my other modules including media project as most people there except for our group and one or two more fine art students were 4th years and everyone else was third year students. I felt that we lost out on time with our college course but also did gain good group working experience with the workshop
Thursday, September 22, 2011
Direction I'd like to go in
- Flash/Design - Visuals
- Photoshop
- Processing
Ethics - putting yourself in others shoes
Digital Culture Class - gaming/Facebook/second life
Every action has a reaction - trigger motion censors
Aspergers syndrome as an example
Paul's feedback notes
Empathy as an area to explore
Computer empathizing with us in some way
Engage Public
workshop we'll be attending Every Way Out
ccad-reasearch.org/everywayout
Wednesday, September 21, 2011
Media Project 4
This is the group blog for Media Project 4, this blog belongs to:
Lauren Murphy
Linda Biggane
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